Features

Everything your game needs. In one place.

Every Jum feature exists to remove one specific piece of manual admin — here's the problem each one actually solves.

Events

Scheduling & the basics

Problem
Event details get buried mid-chat, edited three times, and half the group misses the update.
Jum solution
One event record — date, time, venue, capacity, registration cut-off — that updates for everyone the moment it changes.
Benefit
Nobody shows up to the wrong pitch, or misses the change nobody saw in the chat.

RSVP

Who's actually coming

Problem
"I'm in" gets buried under fifty other messages, and the organiser is left manually counting replies.
Jum solution
A one-tap Going/Not going, a live headcount, and an automatic waitlist once the event is full.
Benefit
You know exactly who's coming, in real time — no manual tally required.

Team allocation

Fair sides, fast

Problem
Splitting a shifting headcount into fair teams five minutes before kickoff, by hand, every single week.
Jum solution
Auto-assign teams from confirmed attendees, adjust manually if needed, then publish the roster.
Benefit
Balanced teams without the last-minute scramble — and everyone can see which side they're on.

Expenses

Whoever paid, logs it

Problem
Someone always fronts the pitch fee or the drinks, and nobody remembers the exact amount by the time it's split.
Jum solution
Log an expense in seconds; an Admin approves it, and it's added to that event's total automatically.
Benefit
Costs are recorded when they happen, not reconstructed from memory afterward.

Settlement & payment tracking

Who owes who, clearly

Problem
The organiser ends up doing mental maths on who owes what, then chasing transfers one by one, then losing track of who's already paid.
Jum solution
Approved expenses are divided across the right attendees automatically — anyone excluded stays excluded — and each person's balance is marked paid once it's settled.
Benefit
No spreadsheet, no "did you get my transfer?" — just a shared, transparent ledger.

Event history

Nothing lost to scrollback

Problem
"Who came last month?" or "what did we end up paying for the last booking?" means scrolling back through months of chat.
Jum solution
Every past event, its attendees, teams and costs stay on record, searchable per community.
Benefit
A real answer in seconds, not an archaeology dig through group chat.

Community & group coordination

More than one game

Problem
Running more than one group means more than one chat, more than one set of rules, more than one everything.
Jum solution
Each community has its own members, roles, events and ledger — public and discoverable, or private and invite-only, your call.
Benefit
One account, every group you organise or play in, cleanly separated.

Notifications

Only when it matters

Problem
Group chat notifications are either constant noise or so easy to mute that you miss the one that mattered.
Jum solution
Targeted alerts — a spot opened up, teams were published, it's time to settle — with per-category controls over what you get notified about.
Benefit
You hear about what's relevant to you, not everything happening in the group.

Organiser tools

Built for the person running it

Problem
The organiser role is invisible work — approvals, reminders, exclusions, and a dozen small judgment calls, all unpaid and unthanked.
Jum solution
A dedicated Admin view for approving expenses, managing the waitlist, excluding a guest from a split, and publishing settlement — one action list, not five screens.
Benefit
Running the group takes minutes, not an evening.

Ready to Jum?

See it in context, from the first invite to the last settlement.