Features
Everything your game needs. In one place.
Every Jum feature exists to remove one specific piece of manual admin — here's the problem each one actually solves.
Events
Scheduling & the basics
- Problem
- Event details get buried mid-chat, edited three times, and half the group misses the update.
- Jum solution
- One event record — date, time, venue, capacity, registration cut-off — that updates for everyone the moment it changes.
- Benefit
- Nobody shows up to the wrong pitch, or misses the change nobody saw in the chat.
RSVP
Who's actually coming
- Problem
- "I'm in" gets buried under fifty other messages, and the organiser is left manually counting replies.
- Jum solution
- A one-tap Going/Not going, a live headcount, and an automatic waitlist once the event is full.
- Benefit
- You know exactly who's coming, in real time — no manual tally required.
Team allocation
Fair sides, fast
- Problem
- Splitting a shifting headcount into fair teams five minutes before kickoff, by hand, every single week.
- Jum solution
- Auto-assign teams from confirmed attendees, adjust manually if needed, then publish the roster.
- Benefit
- Balanced teams without the last-minute scramble — and everyone can see which side they're on.
Expenses
Whoever paid, logs it
- Problem
- Someone always fronts the pitch fee or the drinks, and nobody remembers the exact amount by the time it's split.
- Jum solution
- Log an expense in seconds; an Admin approves it, and it's added to that event's total automatically.
- Benefit
- Costs are recorded when they happen, not reconstructed from memory afterward.
Settlement & payment tracking
Who owes who, clearly
- Problem
- The organiser ends up doing mental maths on who owes what, then chasing transfers one by one, then losing track of who's already paid.
- Jum solution
- Approved expenses are divided across the right attendees automatically — anyone excluded stays excluded — and each person's balance is marked paid once it's settled.
- Benefit
- No spreadsheet, no "did you get my transfer?" — just a shared, transparent ledger.
Event history
Nothing lost to scrollback
- Problem
- "Who came last month?" or "what did we end up paying for the last booking?" means scrolling back through months of chat.
- Jum solution
- Every past event, its attendees, teams and costs stay on record, searchable per community.
- Benefit
- A real answer in seconds, not an archaeology dig through group chat.
Community & group coordination
More than one game
- Problem
- Running more than one group means more than one chat, more than one set of rules, more than one everything.
- Jum solution
- Each community has its own members, roles, events and ledger — public and discoverable, or private and invite-only, your call.
- Benefit
- One account, every group you organise or play in, cleanly separated.
Notifications
Only when it matters
- Problem
- Group chat notifications are either constant noise or so easy to mute that you miss the one that mattered.
- Jum solution
- Targeted alerts — a spot opened up, teams were published, it's time to settle — with per-category controls over what you get notified about.
- Benefit
- You hear about what's relevant to you, not everything happening in the group.
Organiser tools
Built for the person running it
- Problem
- The organiser role is invisible work — approvals, reminders, exclusions, and a dozen small judgment calls, all unpaid and unthanked.
- Jum solution
- A dedicated Admin view for approving expenses, managing the waitlist, excluding a guest from a split, and publishing settlement — one action list, not five screens.
- Benefit
- Running the group takes minutes, not an evening.
Ready to Jum?
See it in context, from the first invite to the last settlement.